- - AwC family of SDK's - -

Which one is best for you?
Table comparing AwC++ to AwCOM
  AwC++ v3.x AwCOM v3.x
Platforms: All 32-bit Windows versions, but it's also easy to port it to other platforms, e.g. various UNIX flavours. Any 32-bit Windows versions (9X/ME/NT/2K/XP/Vista).
Development tools: Microsoft Visual C++. But it is quite easy to port to other C++ compilers, e.g. or Borland C++ or GCC. Any environment capable of using COM. E.g. Microsoft Visual C++ or VB, Borland C++ or Delphi, and many more!
Difficulty to use: Very easy 'one function call' conversion; or more detailed 'filter graph' management if you need more advanced control. Very easy (VB and C++ sample applications available).
Is source code supplied? Yes, complete. No (except for the sample apps).
File size limitations: Limited only by disk space. Limited only by disk space.
Internal sample precision: 32 or 64-bit floating point with several types of noise shaped dithering for down-conversions. 32-bit floating point with non-destructive white noise dithering for down-conversions.
Included processing: A core set of basic audio processing functions are provided. Resampling and mono/stereo conversions.
Upgrade options: Add more file formats, compression options, or processing functions by adding more source file modules. Additional modules includes: DirectShow filter (a.k.a DirectX plug-ins) support module, Normalization module, Playback module, Recording module, Audio CD Reader module, and more. Add more file formats, DirectShow filter (Direct plug-in) support, audio recording, audio playback, audio normalization, and more.
Royalty costs: None. None.
Licensing costs: Contact us for details! Contact us for details!
(about 35% less than for AwC++).