Table comparing AwC++ to AwCOM
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| AwC++ v3.x
| AwCOM v3.x
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| Platforms:
| All 32-bit Windows versions (9X/ME/NT/2K/XP), but it's also easy to port it to other platforms, e.g. various UNIX flavours.
| Any 32-bit Windows versions (9X/ME/NT/2K/XP).
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| Development tools:
| Microsoft Visual C++. But it is quite easy to port to other C++ compilers, e.g. or Borland C++ or GCC.
| Any environment capable of using COM. E.g. Microsoft Visual C++, Microsoft Visual Basic, Borland C++ Builder, Borland Delphi, and many more!
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| Difficulty to use:
| Very easy 'one function call' conversion; or more detailed 'filter graph' management if you need more advanced control.
| Very easy (sample applications in several programming languages are included in case you aren't too familiar with COM programming).
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| Is source code supplied?
| Yes, complete.
| No, only for VB and C++ sample applications.
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| File size limitations:
| Limited only by disk space.
| Limited only by disk space.
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| Internal sample precision:
| 32 or 64-bit floating point with several types of noise shaped dithering for down-conversions.
| 32-bit floating point with non-destructive white noise dithering for down-conversions.
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| Included processing:
| A core set of basic audio processing functions are provided.
| Resampling and channel format conversion filters included.
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| Upgrade options:
| Add more file formats, compression options, or processing functions by adding more source file modules. Additional modules includes: DirectShow filter (a.k.a DirectX plug-ins) support module, Normalization module, Playback module, Recording module, Audio CD Reader module, and more.
| Add more file formats, DirectShow filter (Direct plug-in) support, audio recording, audio playback, audio normalization, and more.
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| Royalty costs:
| None.
| None.
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| Licensing costs:
| Contact us for details!
| Contact us for details!
(about 35% less than for AwC++).
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