- - AwC family of SDK's - -

Which one is best for you?
Table comparing AwC++ to AwCOM
  AwC++ v3.x AwCOM v3.x
Platforms: All 32-bit Windows versions (9X/ME/NT/2K/XP), but it's also easy to port it to other platforms, e.g. various UNIX flavours. Any 32-bit Windows versions (9X/ME/NT/2K/XP).
Development tools: Microsoft Visual C++. But it is quite easy to port to other C++ compilers, e.g. or Borland C++ or GCC. Any environment capable of using COM. E.g. Microsoft Visual C++, Microsoft Visual Basic, Borland C++ Builder, Borland Delphi, and many more!
Difficulty to use: Very easy 'one function call' conversion; or more detailed 'filter graph' management if you need more advanced control. Very easy (sample applications in several programming languages are included in case you aren't too familiar with COM programming).
Is source code supplied? Yes, complete. No, only for VB and C++ sample applications.
File size limitations: Limited only by disk space. Limited only by disk space.
Internal sample precision: 32 or 64-bit floating point with several types of noise shaped dithering for down-conversions. 32-bit floating point with non-destructive white noise dithering for down-conversions.
Included processing: A core set of basic audio processing functions are provided. Resampling and channel format conversion filters included.
Upgrade options: Add more file formats, compression options, or processing functions by adding more source file modules. Additional modules includes: DirectShow filter (a.k.a DirectX plug-ins) support module, Normalization module, Playback module, Recording module, Audio CD Reader module, and more. Add more file formats, DirectShow filter (Direct plug-in) support, audio recording, audio playback, audio normalization, and more.
Royalty costs: None. None.
Licensing costs: Contact us for details! Contact us for details!
(about 35% less than for AwC++).